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Mapping 2 different ranges

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C# and Unreal Blueprints have Mapping functionality to easilly map from 1 range to another given an input value that changes. What options are there in Houdini?
My first range (representing degrees) goes from
270 to 90

needs to map to

45 to 135

In other words what is the mathematical relationship to go from the first range to the 2nd?

Edited by art3mis

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