Jump to content
RadMess

Attaching Rigid Body Sequins to Vellum Cloth Sim?

Recommended Posts

Hey!
I'm sure this are simple solutions to this but I cant figure this out:

I have a bunch of discs attached to vellum cloth sim like sequins.
What can I do so that there is no intersecting geometry.
I'm not sure how to apply rigid bodies to them.

Additionally:

What kind of constraint can I put on the copytopoints so that the "sequins" do not rotate 360 degrees, but more realistically along the surface of the fabric?

210922_CAPTURE_01.JPG

210922_CAPTURE_02.JPG

210922_CAPTURE_03.JPG

Edited by RadMess

Share this post


Link to post
Share on other sites

Oh this is great solution!

Thanks!

It looks like chain mail when made really dense.

The next step is to figure out how to get the individual sequins to either collide or avoid intersections.

Still messing around trying to figure that out.

210922_CAPTURE_04.thumb.JPG.5b2935158704fb447b4b314ecf5f54ac.JPG

Share this post


Link to post
Share on other sites

Wow this is perfect.

Thanks a lot. I could have never thought of this setup

I really need to dedicate a few weeks and take a crash course.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×