Jsmidlow 1 Posted September 28, 2021 Hello. I have a basic sequence of grids intersected with object. I use Smooth node in order to smooth it))) and I like how it functions at the bottom but its too smooth at the top. I want slowly affect the model with smooth node so that it has fool affect at the bottom and low affect at the top. Its not a problem to create attribute that fads away closer to top... The problem is how to use the attribute. When I insert "@scaler" in "strength" param of smooth node it gives me "no local variable found". Help Thanks Share this post Link to post Share on other sites
konstantin magnus 1,191 Posted September 28, 2021 The blur node supports weighting eg. coming from an attribute remap node. weight_blur.hiplc 2 Share this post Link to post Share on other sites
Jsmidlow 1 Posted September 28, 2021 2 hours ago, konstantin magnus said: The blur node supports weighting eg. coming from an attribute remap node. weight_blur.hiplc Thank you! Exactly what I was trying to do!))) Share this post Link to post Share on other sites