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Neikke

RBD Point Deform won't tear off my mesh

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Hey guys, can anyone please help me - why RBD Deform Pieces node does this to my mesh? It tears apart nicely (see pic on the left) with soft constraints, but when I apply point deform Pieces with clusters on - it doesn't want to tear them off at all. Help!

image.thumb.png.121aa10ef9cea153020f0438e564db9d.png

image.thumb.png.4727237a94e2cd8a05af97ad67a0849d.png

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Your high res geometry doesn't look like it was fractured. If you want your high res geometry to also break you need to fracture it too.

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