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POP Curl noise only on X and Y plane?

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Hi all, I've had results making curl noise particles, I am now trying to "lock" the curl noise ONLY on the X and Y plane. So the particles, trails, are only flowing on a plane. Starting in the center, or emitting from a circle curve. That's the critical part. I see how flow lines are created, but I need the particles to do the work. *Ultimately I need to create really round particle swirls.

Any ideas?

Thanks! T

Edited by terencemace

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