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unreal texel density problem..

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Hello, newbie here, I'm trying to check about Texel. Everything works fine, except in Unreal..

TexelDensity is correct in houdini, but it's different in "unreal". Is it supposed to be like this?
And is this affect to UV scale?
Becuase When i change AssetResolution in houdini, UV size exactly reduce 1/4 size. But in "unreal", UV size is weird.

Change Project Resoultion in Houdini,and Unreal. Texel Density is Different.




Change Asset Resolution in Houdini.




Change Asset Resolution in Unreal. it's weird size..


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