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jamesearnest244

Morph Sphere to Grid

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Hi,

I'm trying to find a way to unwrap a hexagonal sphere into a hexagonal grid. I've found a few threads here that offer solutions for morphing a sphere to grid, but they don't work with this topology.

Here's a screenshot of the general idea. Does anyone have ideas for this?

Much appreciated!

Morph.png

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Not in front of Houdini, but unwrap a classic polygon mesh sphere, set P to uv and then use a point deform taking the hexagon plane with it the way back?

Edited by Yader

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