Jump to content
Sign in to follow this  
hanchunghee

Scatter Jittering

Recommended Posts

Hello, I'm han.

 

I have a question.

I did 

 

Sphere -> Mountain(noise animated) -> Scatter

&

Sphere -> Mountain(noise animated)

=Points and Sphere Merge (*so I want to sphere moving and scatter points are also moving)

but Scatter points are jittering(not stick to sphere).

 

How can I fix it?

Roughness down, Octaves down -> Little bit comfort movement

but, is that solution to not jittering(not change roughness or octaves) ?

 

Thanks!!

 

Share this post


Link to post
Share on other sites

Hello han,

the scatter SOP has output attributes (prim num and prim UVW) the can be read by the attribute interpolate-node. Make sure to freeze time after scattering to avoid re-calculation.

 

 

stick_points.hiplc

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×