koutaku 0 Posted January 13 Hi, I am trying to make my smoke moving slower and slower when it reached the specific area. I try to use a dragforce but it worked everywhere in my sim ,how can i apply maskfield to it like somthing we can do with popdrag. or is there anyway to apply a mask to bouyancy based on temperature or y position? if somebody can tell me how to do that will be great help,thank you Share this post Link to post Share on other sites