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catchyid

what makes rbd material fracture time dependent?

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hi,

Houdini 17.5

I am using rbd material fracture and even thought the input mesh is static , the rbd material fracture is time dependent, i.e. it re-fractures the mesh on each frame (same result!)? could not find any time expressions on the node parameters?! any hints? 

Tx

timedependent.png

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I think something is off in my setup, I tested the node on a box and it is NOT time dependent :) 

Edit: just restarting houdini fixed the problem!

Edited by catchyid

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