Drunkenpanda 0 Posted January 17 Hello, I have been trying to create a Tet soft body simulation with a glue constraint to itself to fake stretching and breaking. I am however failing at multiple steps. 1. The solve takes forever, it keeps on detangling thingies 2. the transforms don't work. bread_3.hipnc SD_BaseMesh_v001.obj Share this post Link to post Share on other sites