anicg 12 Posted January 28 I've used collisionvel in pyrosolver and it works like a charm (values of 1 to 5), I've tried in the sparse solver but it's completely ignored even with values of 100. Any idea how to make the sparse solver use collisionvel? Share this post Link to post Share on other sites
ThisIsDolan 2 Posted February 9 It should work pretty much the same between the two solvers. Can you share your hip file ? Share this post Link to post Share on other sites
dleonhardt 46 Posted February 9 Have you disabled this? Share this post Link to post Share on other sites
Mozzarino 11 Posted February 9 collisionvel should be sourced in the Advection (2ndinput) or forces (4th input) of the pyrosolver_sparse node. 1 Share this post Link to post Share on other sites