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Hi Guys,

I'm stuck doing this stuff, I would like to make a DNA based on fiber/curves like in the picture

The 2 branchs and every step in the middle are noisy fiber..

I getted the DNA but can't get the way for the middle steps..

 

Any help would be appreciate.

Thank you.

Sans-titre-1.jpg

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@nemsi make copy transform 3x of that shape
wrangle

int ps[] = pointprims(0,@ptnum);
int p = ps[0];
vector offset = xnoise(@P*@Time/10+ set(p,p,p))-{.5,.5,.5};
v@P += offset;

then Rest Position
(foreach feedback
Detangle)

polywire
 

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Hi guys,

thank you for your proposals!!

I getted the DNA shape, what makes me stuck is how to get a more elaborate intersection between the middle stages and the 2 DNA branch.. I need to feel this two intricated, not just placed as a simple stage..

Sorry to bother :)

Thank you

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Convert to VDB and then back to Polygon to smoothly blend the intersection?  You also have all of the various row and column attributes you can enable in the Sweep node to transfer to your geometry for shading, loops, etc.

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