nemsi 8 Posted February 12 Hi guys, I would like to create a parametric texture as the old ceramic pottery and was wondering what could be the better way.. I know Veronoi fracture but the pattern is not as the same as this one. Thank you for help https://stock.adobe.com/fr/images/cracked-texture-of-old-ceramic-pottery/86450673? Share this post Link to post Share on other sites
dyei nightmare 4 Posted February 13 it all depends on which are your goals, if you just want to do the look, use that same texture as displacement, if you want a breakable surface, you should go for those city patterns out there and extrude it, ill do an example Share this post Link to post Share on other sites
dyei nightmare 4 Posted February 13 this is an start break.hip Share this post Link to post Share on other sites
dyei nightmare 4 Posted February 13 hahaah i just remember that the rbd material does the same thing hahahahahahahahah but in a rounded object case i will look into it in a spare time Share this post Link to post Share on other sites
nemsi 8 Posted February 15 Hi dyei nightmare, thank you for taking time My goal is just to creat procedural for rendering, no RBD for this. Texture didn't give me enough flexibilities.. Your exemple seems to be the good way!!! Thank you Share this post Link to post Share on other sites
Librarian 846 Posted February 15 @nemsi Maybe some ideas Share this post Link to post Share on other sites
nemsi 8 Posted February 15 Interresting Librarian!! Can you share a scene maybe? Thank you. Share this post Link to post Share on other sites