Jump to content
Sign in to follow this  
jamesearnest244

Accessing Bullet Impact Data in DOPS

Recommended Posts

Hi,

 

I have a simple Bullet sim with an RBD Packed Object node. I would like to create POP groups based on the points' collision data. For example, group the points that have collided with the ground plane more than once.

I know I can access the impact data with a SOP Solver connected to the Bullet Solver, but I'm not sure how to use the data there to set up the POP groups.

Very simple setup attached to make it clear.

I'd appreciate any help!

Thanks!

 

Impact Data.hipnc

Edited by jamesearnest244

Share this post


Link to post
Share on other sites

Thanks very much! But this isn't quite what I'm after. I want to use the Impact data in DOPS, not in SOPS. I want to create POP groups of points in the RBD sim, based on the number of times they've collided with the ground plane.

Share this post


Link to post
Share on other sites

Do you want create group of rbd objects?

e.i. if a box in your sim impacts 3 times with ground plane object that box should be include in a group. Is that your goal?

Share this post


Link to post
Share on other sites
53 minutes ago, jamesearnest244 said:

Basically yes, but I'm using packed RBDs in Bullet, so we're talking about grouping points, not RBD objects.

OK

 

Impact Data_02.hipnc

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×