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AgastyaPatel

Issue with rendering smoke trail (Splitted Domain)

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Hello, I've encountered an issue while rendering pyro sim splitted into multiple domains. The best example is the shelf tool's Smoke Trail Effect. I've added additional velocity field to this and several micro solvers.

smokeTrail_02.mp4

Is this a render glitch? or a pyro issue?

smokeTrail_02_RNDR_VRAY_Issue.mp4

Renderer: v-ray

 

To check that out I cached out an VDB and imported into blender... Which was quite interesting as the vdb cache which was exported was only containing the first part of the domain (splitted domain)

image.thumb.png.1c2aa95410a7160bbed79f203a28be9a.png

The Screenshot of vdb is of the default smoke trail Shelf tool with no customization. I did this to check if the custom setup I was using was having some issue.

Anyone with any idea fixing either of the issue (Vray Rendering or VDB Caching), Please help me out.

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