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Looking for a starting point and advice on how to do some physics for ropes  and grass blowing based on this video.

https://www.youtube.com/watch?v=5Q7ocHjcX8Y

pick up mark 1:25-1:45  drop mark 3:00-3:32

Looking to do this in Houdini but ultimately needs to end up in Unreal Engine. 

Thanks

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