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MacMcColor

Cannot access HDA parameters in Unreal 5

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Hi, this is probably a really trivial question, but I'm trying to use an HDA in a blueprint in Unreal Engine 5- It goes in just fine and I see my default version of the HDA, I just cannot figure out how to change the parameters/where the parameters are. Can anyone help? 

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HDAs that are part of Unreal Blueprints have their parameters in the Blueprint's Details tab. You need to have the HDA component selected in the hierarchy to display its parameters.

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