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jmquintela

Retargeting Animation with no T pose

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Posted (edited)

Hi,

Let's say I have an Fbx imported animation , this animation has the capture pose and also the animation itself, But the animation doesn't have any T pose in it, so I can't do a proper use of the Rigmatch node, since I need to connect the animation to it as is supposed to.

wich route should I take in this case to retarget?? is there something that can be done since I already have the T  pose , I imagine placing it into a frame in the animation(How?) or there is another better solution?. 

...I keep looking and found the solution at the docs :P : https://www.sidefx.com/docs/houdini/character/kinefx/retargeting.html

Edited by jmquintela
clearer question

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Posted (edited)

Split your network and use a timeshift to freeze frame #1 and drop down a rigpose to make your own t-pose.

Edited by Atom

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