madebygeoff 21 Posted April 26 So I've been trying to convert a few Rig VOPs I've built to VEX. Partly to see if they run faster and partly just to understand what is happening under the hood. But I'm noticing that if you expose the VEX of a certain VOP, there are a bunch of commands that don't show up in a wrangle. For example: blendtransforms(). There's a blend transforms VOP and if you look at the VEX it uses a blendtransforms() command in VEX, but if you add a wrangle there's not such command. Is there some library I need to add or am I missing something? Share this post Link to post Share on other sites
mestela 752 Posted April 27 R.click on the blendtransforms node in vops, vex/vop options -> view vex code. Scan through until you see an include line, there's this: #include <kinefx.h> Drop that into your wrangle, you should have blendtransforms() available. If you go find that file on disk (it'll be buried in $HFS somewhere), you can see all the functions defined in that include. Share this post Link to post Share on other sites
madebygeoff 21 Posted April 27 Thank you, Matt! I knew I was missing something stupid like that. So many useful functions buried in there! Share this post Link to post Share on other sites