davide445 1 Posted May 12 I'm a bit ashamed to ask, but is something I seems not be able to solve. Having the attached mesh Blade_align.fbx, where seems the pivot is not centered and also most importantly the axes are wrongly rotated. The object has also strange orientation. I remember there was a C4D beautiful tool to automatically set pivot position in the volume center of mass, and also align the axis to the object main simmetry. In Houdini I seems not being able to achieve anthyng related to axes, I was able to just reset the pivot using the Transform node. Someone can please give me a hint. Share this post Link to post Share on other sites
tamagochy 71 Posted May 12 If object packed just unpack it and all reset automatically Share this post Link to post Share on other sites