Jump to content
Sign in to follow this  
edversicherung

ReactionDiffusion Sim in DOPS Collider Problem

Recommended Posts

have a question to a setup i am building at the moment....doing some reaction/diffusion stuff over a mesh and want to add some animated colliders in the process. problem is when they get to close to each other somehow the reaction/diffusion sim bugs and creates new geometry and crashes. when i leave the colliders out everything works fine and stable. added the hip file so if some one wants to take a look---thanks

helpfile.hiplc

s1.jpg

s2.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×