AlbusNolente 1 Posted June 23 (edited) Hi everyone, I have some trees geometry and I need to add to them some high frequancy noise without simulating. The idea is that a big creature is approaching and it causes the branches to shake. How would you achieve that? Edited June 23 by AlbusNolente Share this post Link to post Share on other sites
tamagochy 71 Posted June 23 You need use leveles on the tree and use noise multiply by this level to make more noise on small branches Share this post Link to post Share on other sites