Jump to content
Ultraman

Render Point as Volume ( Render-Time ) XPU

Recommended Posts

Posted (edited)

Hey Guys

There is any Idea how to Render Particles as Volume ? in LOP XPU ( i know in CPU Uniform Volume is available but is Really Slow ) .

Thanks in advance. 

Edited by Ultraman
.

Share this post


Link to post
Share on other sites
7 hours ago, dleonhardt said:

Try assigning a Karma Volume VOP to the particles.

Thanks - but i didn't find any Volume Model to feed my Point data To Function -  maybe should be materialX VOP , but i didn't know which one shuld i use ..

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×