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amaviztime

Shatter Glass Effect Problem

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Hey ODForcers,

 

I have this shot I'm doing for my reel.

As you can see a bullet is going through a fish tank.

I have multiple other issues with the current state of it, but here I just want to ask how anyone would make it so the glass breaks at the point of impact and then spreads around the tank over a few frames?

I tried initially using a sphere that was animated moving through the tank from the left and having the two meshes (whole and fractured tank) booleaned then remerged. This would work except you get the seam of the sphere rendered as cracks which looks wrong.

 

tank_forSUPASLOMO_048-karma1.mp4

Thanks

5D

 

PS: I haven't attached the .hip as I didn't think it's nessecary for the discussion, please let me know if I need to.

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