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amin.khormaei

how to force flip affect rigid bodies? [FIXED]

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As you can see in the image below. If the rigid body is on the left side of the merge node the rigid object doesn't obey the force of the flipfluid and if the rigid body is on the right side the behavior is odd.

what's the correct workflow?

flipRigid.jpg

Edited by amin.khormaei

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Make sure Affector Relationship on the merge is set to Mutual.

Then on the FLIP Solver, make sure Feedback Scale is set to 1. (Volume Motion tab > Solver tab)
Then tweak mass of RBD till you get the desired look.

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4 hours ago, Rence said:

Make sure Affector Relationship on the merge is set to Mutual.

Then on the FLIP Solver, make sure Feedback Scale is set to 1. (Volume Motion tab > Solver tab)
Then tweak mass of RBD till you get the desired look.

It worked , thaaaaaank you

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Awesome, happy to help :)

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