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markmu

Questions about edgeequalize node and topology. thanks

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The result I want is:

Average vertex positions while maintaining the correct shape.

When using edgeequalize node, the shape is destroyed.

 

Maybe there are other solutions, would you like to tell me?

 

Pay attention to the contents of the attachment

 

 

thank you all

11.07.24.gif

12.00.01.gif

edgeequalize.hipnc

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