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amin.khormaei

RBD acting odd (Collision act as a solid object)-[FIXED]

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why does the collision act as a solid object despite not being solid.

Am I doing something wrong?

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Edited by amin.khormaei

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RBD Objects don't use volume collision, activate the Bullet Data tab and change  Geometry Representation from Convex Hull to Concave. Play around with the hull types. Bullet likes solid objects and favors collision types without holes by default.

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2 hours ago, Atom said:

RBD Objects don't use volume collision, activate the Bullet Data tab and change  Geometry Representation from Convex Hull to Concave. Play around with the hull types. Bullet likes solid objects and favors collision types without holes by default.

This is the second time you saved me from a simple issue, I work with micro solvers easily :) , but always there are some simple issues that waste my time.

thank you anyway.

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