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Fre T9

Questions about whitewater sim

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Hi everyone, I'm having a problem with Whitewater, why does my result seem to have an extra square collider? The collision of my statue with the white water is normal, but it looks like there is a square collision on the outside of the statue, what's going on? I have no idea about this, so i ask for help.
 

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446d0886bdb3d6e2256f16442f7d0c8.jpg

64fb1a34b38ff0c4b9366a284d9979d.jpg

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On 10/20/2022 at 1:03 PM, Fre T9 said:

Hi everyone, I'm having a problem with Whitewater, why does my result seem to have an extra square collider? The collision of my statue with the white water is normal, but it looks like there is a square collision on the outside of the statue, what's going on? I have no idea about this, so i ask for help.
 

image.png

446d0886bdb3d6e2256f16442f7d0c8.jpg

64fb1a34b38ff0c4b9366a284d9979d.jpg

you may need to reverse the sdf

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Can you make sure you use a Collision Source node and use a VDB, not polygon geometry? Turn on "Visualize Collisions" in your static object in order to debug your collisions.

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