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Masoud

Is it possible to add more geometries to a Vellum sim, on each frame?

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Hello

Is is possible to add more and more geometries, on each frame, to a vellum (cloth) simulation?

For example, simulating copied spheres on particles of a POP-Network sim, as a vellum cloth geometry source.

(I know it's possible to update the "id" in an RBD sim to do the same effect.)

 

Thanks for helping.

Vellum.jpg

Vellum_01.hip

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Check out the help card on the vellum source node. You can change the emission type to every frame then control activation via modulus just like RBD.

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Use continues in source it will add geometry as it is

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