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Is there any way to know the collision frame of a particle?

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I only want to know the first frame when the particle collided. I used the detect node to create a group in popwrangle and saved the frame... but the frame is accumulated. Can't we just get the frame when it collided?


Thank you.

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Extend your popwrangle code to examine the @hitnum attribute as well. Store the time in a new attribute. Time is in seconds, so you'll have to convert it to a frame based upon your current FPS.

Something like...



Edited by Atom

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