wyy Posted February 1 Share Posted February 1 (edited) Hello, I have multiple planes in the scene and I want whem to have same material, but different textures. There will be like 20 of them (named l1.png, l2.png, ...), so I would like to assign texture somehow using dynamic texture name. I tried using iteration number in material network, but it doesn't work - it uses only the last number. Added project file with textures. Thank You! example.zip Edited February 1 by wyy Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.