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Here is a solution to bring your dop simulation into Xsi : Dop2Xsi http://nico.delbecq.free.fr/res/Dop2Xsi_v1.0.xsiaddon ...

Using the Dynamics CHOP, export your animated channels (t? r? p?) as a .chan file and bring them to Xsi.

To apply the animations to your objects, you have to select in xsi an equivalent number of objects than in your Dop simulation, in the same order ( following their objid ), and run the script...

Comments and feedbacks are welcome...



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Hey Nico,

Yes very cool I saw it up on XSI Base also made the front page. Its really good to see these 2 applications working together. :);)


Nate Nesler

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