Jump to content
Sign in to follow this  

Dop Locals

Recommended Posts


Ive been working with Dops for a few days, and can't seem to get to grips with accessing object information in dops.

My problem is that I have a fluid emitter with the lifespan option, I want to give each particle a unique ID, and $ID dosn't work.

How do I access each individual points ID? And then, how to view them in a spreadsheet like in pops?

Also, another wierd problem, why does having collisions with a ground plane work fine, however once i use a staticRBD (animated character) collision points fly off into space?



Edited by Ahmad Ghourab

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this