Coz_y_not Posted July 11 Share Posted July 11 I'm trying to burn this tree. I chose where the flames should be, but then when I use the smokeobject sparse and pyrosolver sparse, the smokeobject sparse creates a 1x1 box only to start with. I've tried to make it bigger to cover all the flames but no way. I can just change the centre, but then it picks one flame and not the others. Taking into account the following, what are realistically my options to get this to work: - it has to be sparse, period. - it has to be procedural, I will not create 5 different smokeobjects manually, because the number of flames and the size of the burning area varies per tree. it could be 2, 1, 5, 7, it could be 1x1 or 5x5, or whatever. So it has to be procedural. What I show in this attached image are the flame areas (red) and the useless box (in white) created by the smokeobject sparse which I pointed to the centroid of the tree. is there any chance I can make this box bigger to start with, and then let it shrink and do it's sparse thing later? what are my options? Quote Link to comment Share on other sites More sharing options...
fencer Posted July 11 Share Posted July 11 Enlarge Fields to Contain Sources should do this job. Pyro multiple source area.hip Quote Link to comment Share on other sites More sharing options...
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