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Nerox

Smached glass / Shatter node

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Hi guy's

I'm working on a door that got smashed by someone, and because of the impact the glass 'explodes'. It's still just a test, but I tried the shatter node due to break the glass. But somehow there are strange polygons pointing out of the glass object, on places where they shouldn't be.

any idea's?

I've attached the scene.

TestDoor_01.hipnc

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