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Composite animation into video?

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i am trying to apply some effects and animations into my video, but not quite sure how to do it inside houdini.

can anyone tell me how should i go about doing it in houdini? like camera, light matching, ref point etc...


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i try using COPs, but seems like is more for 2D compositing and not 3D compositing.....

if u familiar with 3ds max, there is a function call "camera match" to orientate the 3D perspective/grid to match the angle of the real video camera of the video clips, so that 3D animation can be apply into the video clip that will be on the same level of perspective.

i did also try using a background image in SOPs, but self orientating the grid to match the actual perspective in the video clip is very hard n not accurate.

does houdini has similar function like "camera match", or is there any other way to align my viewport to the same angle to the real video camera of the clip?? ;)

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find a way that allow camera matching for houdini.....this software call "boujou" from 2d3 can do camera tracking and able to export all camera data into .hip file.

the .hip file will hav houdini camera and grid match to the actually camera angle!!

great :)

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