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lightning shading


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i rendered that scene from a file i loaded from this forum.

i know it s another material but i like the balance between a very bright ground and background and the fourground object. the scene uses PBR rendering without any light ore reflection masking as far as i can follow the parameters.

i ve tried to archive a similar setup in my scene but sadly i cant get it done...

post-4387-1237601687_thumb.jpg

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