hi,
I'm trying to setup a popsystem that has particles that hunt and eat others. just for learning experience.
it is quite easy to setup the hunting in vop, but eating, i got stuck.
how can one particle modify the attribute of another, for example a looter gets close enough to his target to eat, how can I tell the target, die now/
I am thinking about the following:
two pop sims:
pro: easy seperation of the different particle types
two particle streams in one sim. probably the one that wi