I´m trying to implement volume blending without DOPs, but I could use some help. here´s what I´ve got so far, it´s the core idea, it would also need some mixing and compensations so the outside of the volume stays at 0 density, but I´m actually having problems with the lookup of a point cloud from a volume vop. It´s not working as supposed and not even refreshing properly.I´ve already tried caching the point cloud but it didn´t help. Any suggestions? Thanks! EDIT: Now working, see next post