ditto...
I was looking around the help docs as well as this forum and can´t find the info. Maybe I´m not using the proper keywords...
Quick tips
You can do the following:
- In your VEX shader: use getBlurP(1)-getBlurP(0) and export it.
- Enable "Allow Motion Blur" as you would normally
- Disable "Allow Image Motion Blur" on the ROP
- Export your vex variable in your ROP