I have question of Mantra. If I make two area lights in scene and set color to white and intensity to 0.5 I get very bright render. I do not understand why this happens. My shader is clay and only diffuse with color white and intensity 1. Area lights have normalize light intensity checked. I think the brightest color of render must be maximal 1.0 but I get over 2.0. Even for one light with intensity of 0.5 render is to bright. Why is this? Thank you!!!