Hello, all
While learning this beast of a software, I bet everyone has accumulated a bunch of more or less interesting tests and stupid tricks on their hard drives.
Here's some of what has been accumulating on mine, before bit rot takes them, hopefully some might inspire others on this same road..
First, one from the mailing list a couple of days ago
>>Tom Nixon wrote:
>> Is there a quick and dirty way to calculate the center of mass of geometry?
>>
> Louis Dunlev
As an addendum to the above, you can of course direct the voronoi shatter by fracturing the geometry first yourself, to create fault lines.
Here's a box cut first with spheres, and then run through the regular voronoi shatter.
It's much better to do the voronoi shatter independently for each piece in a foreach loop, otherwise the voronoi cuts will slice through all your pre-created pieces. This way the cuts will be in different places for all pre-created slices, and the fault lines you