Evening.   I am trying to do a snake on fire. After all isn't this what you do if you have a scene with a snake in it? Cough! The snake starts off rather small in the scene. Then over time the model grows as it travels across the screen. The pyro solver is setup the way I want it and it is all good. The issue comes during the later stages of the simulation. It almost seems at though the resolution of the sim does not increase with the size of the pyro box. It seems like the voxels