Hello, I'm trying to figure out how these guys were able to create this perfectly sharp ridge that animates along a grid: https://www.field.io/project/ibm-think19-adaptation/ I've thought about using NURBS curves. While that would give me a ridge, it would still leave an opening at the ends. I tried using a curve on a grid and defined a falloff based on those points. It gives me the correct ridge shape, but the top is super jagged. Any thoughts?