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Showing results for tags 'noise mountain random move rotation'.



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Found 2 results

  1. Hi, Can someone help, and explain why after translating a cube up in sops, on the geometry node to postion a box on top of another box. then making it a RBD object. then simply add a deactivate object from the shelf tools, why my pivot and object change position when I jump into dops. Perhaps Im missing something silly here, anyone help please? thanks in advance.
  2. hi everybody ! i have made a setup and all is linked to a null which is the master. is there someone who knows how to move rotate and scale 1 null master randomly with a noise(like mountain effect)?? i have tried something: i have made a point thanks to scatter which move snapped by a mountain mesh under but i dont know how can i transfer the informations of the point of move rotate to the null master which is the master of all my setup (in .obj not in geometry)
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