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cloth penetration


zoki

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hi

i am trying to use some of these simple situations to demonstrate different aspects of houdini dynamic.

I cant get rid off cloth piece penetrating with static geo?

I tried all options substeps, thickness, collision passes etc. watched all dops master classes but still cant fix it

what am i missing here? it seems this stuff was working ok in H11/12

 

dynamics_002.hipnc

Edited by zoki
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Old cloth solver used to use polygons for collision, new FEM solver seems to be using whatever you choose, if "Use Volume Based Collisions Detection" is toggled it will use volumes, if no it will use Bullet Data

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