Jump to content

Wedging / HWatermark


Recommended Posts

I've been working with the Wedge ROP to output some opengl pyro renders.

1) When the Output Driver is referenced using the param the Wedge renders this driver and its dependencies correctly. When I plug the Output Driver directly into the first input of the Wedge ROP and render it never stops! The Wedge loops back to the beginning and starts writing over files which have already been rendered. Is this a bug??

2) I can't get watermarking to work.

The Help docs for Wedge provide a sample script {{{unix hwatermark -x 4 10 -m "$WEDGE" chs("vm_picture") chs("vm_picture") $HFS/houdini/fonts_texture/Fixed-Bold.24}}}. Some googling has revealed that this syntax is no longer valid but I've been unable to get any other versions working at all

Any help is appreciated!

Edited by Aeoll
Link to comment
Share on other sites

I've contacted SideFX and they have confirmed that 1) is a bug which will be fixed in the next major release. 

I'm waiting on a working fix for 2) but they have confirmed that the script in the help docs is outdated.

Edit: 2) Is definitely also a bug and SideFX are currently looking into it.

Edited by Aeoll
  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...