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Does anybody have a snaplet of code example of using ninput(), cinput(), finput() and such to process an image/noise? Actually I am thinking using it to filter the noise, generated by other functions for the car-shader flakes problem. Maybe it's not that hard, but I am too sleepy now for constructive thinking.

Thanks in advance.

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Does anybody have a snaplet of code example of using ninput(), cinput(), finput() and such to process an image/noise? Actually I am thinking using it to filter the noise, generated by other functions for the car-shader flakes problem.

Never used those COP functions, sorry, but I'm not sure that filtering the resulting image in cops will help much (you'd be just blurring the aliasing, no? -- blurred flickering?). I suppose you could render an area(P) layer, but even then... It seems to me that by the time you're in COPs, it's too late. Unless you plan to do the noise from scratch in COPs (which is also possible, with P, area(P), and a few other tidbits), but then that wouldn't solve the problem, it would just change its location to COPs.

That's my gut feeling anyway, but I could be wrong.

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