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how to create a landmine fx ?


sanlin

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Hi everyone

im a newbie in houdini and i wonder how to create landmine or road destruction fx like the one in Miguel Perez's website? i have homework to do with some ground cracking, as a heavy thing falling into the ground, and the ground cracks.. i used magnet to make the ground dented, but instead of dented ground ( i used multisolver, combined rbd solver and sop solver, this i saw from Nicolas'), i also need cracked concrete too. when i put crack ground which i did as Peter Claes' way, the whole simulation went wrong.

how is it actually to create those "holes" with some asphalt on top of it?

i attached a rendered video here as well.

thank you for any help

dustndebris.mov

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